Art of Lucy He
About Lucy
Lucy has 7 years of art experience on rigorous game development teams (2D art concept & UI, splash art, marketing illustration, animated assets, outsource management, tinkering in-engine, etc.). She is a multi-faceted artist who loves stylized projects with a lighthearted tone.Outside of that, she loves to paint traditionally, appreciating the passing moments of life. She loves walking in nature, trying new foods, yoga, and letting loose at karaoke.+ Contact: lucyheillustration@gmail.com
+ Based in the United States
Jellyvale (Mobile) - Senior Artist
Jellyvale Characters: 2D art renders
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Sliced and prepared for Spine Animator ( Ivan Mattos - www.ivanmattos.me ) General art direction by Tom Ebner and Jackie Jin
Jellyvale Characters: Concepting
A few examples of how the characters were developed! Story guidance by Lead Narrative Designer Brandon Suzuki. Art direction by Tom Ebner and Jackie Jin
End of Level Screen: Squirrel Buddy UI Animation
Sketch Concept (Ivan) -> Final 2D Art (Lucy) -> Final Spine Anim (Ivan) -> Screen layout / Motion iteration (Lucy) -> Unity implementation (Ivan / Engineers / Whimsy)
Preplay Screen - Day & Night
Responsible for arted night version of screen. Recoloring for various elements (Kat, scrolling elements and BG) then assuring proper implementation in Unity so overall night vibe is achieved. Base wireframe layout by Sally Jati
In App Purchase Splash Illustration
3 day turnaround illustration task: from initial briefing, to sketch and final. Goal: Market town decorations and a new puppy
Waystone (Level End) Concepting
Iterative process for the level finish point. Art direction by Tom Ebner and Jackie Jin
Traditional Paintings